Fixed crash that could occur when playing in legacy mode for extended periods of time.Fixed crash that could occur when fighting Baal.Fixed crashes relating to exiting the queue to play offline.Fixed crashes that could occur when a user quits the game.Fixed a crash caused by the Amazon when using Arctic Blast.Added join/create game rate refunding so that if a player joins a game that is full, in addition to other cases, they will now be able to immediately try to join another game rather than being limited.Added in-game messaging to communicate how much time is left before a player can join or create another game.Updated the game client to be able to scale the rate at which players can join and create games based on server capacity.Added an Automap Auto Open setting to allow players to set their preferred Automap position.This option is unavailable while using legacy graphics. A confirmation prompt will now appear when bulk assigning all remaining stat points on both PC and console.Players can now bulk assign stat points using a controller.Added a new button shortcut to open the Horadric Cube from the inventory menu.Added a bindable hotkey for mouse and keyboard to directly open the Horadric Cube if it is in your inventory.Using this skill on an item will pick it up and place it in your Horadric Cube, if there is space. Added a new "Loot to Cube" skill for controllers in the general skills menu.Slower weapons will attack notably faster. Overall, Whirlwind attacks should be at least as fast as they were before. While dual wielding, the attack frame for each weapon will be averaged (rounding up). The frames between each Whirlwind attack are equal to the attack frame of a basic attack for that character (modified by increased attack speed). Whirlwind now incorporates Increased Attack Speed (IAS) from all equipment. Changed the logic for determining how often Whirlwind attacks occur.Players can now start a new Whirlwind, Leap, or Leap Attack immediately after a Whirlwind ends.
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